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 WTFBBQPWNAGE

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SkeeMcSkee



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PostSubject: Re: WTFBBQPWNAGE   Tue Dec 16, 2008 6:01 pm

can you edit it and also ranger can solo mid well i just tried it I was harassing from level 1 and at 15 mins the big naga was level 3 with 5 deaths. You need to play online as ranger and get another replay. solo mid trust me or hold solo bot

also i want you to edit it so it has exactly what you want in it

and ive changed some stuff to what you added to make it look better

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SkeeMcSkee



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PostSubject: Re: WTFBBQPWNAGE   Wed Dec 17, 2008 7:37 am

can you bo?

also you need to add pros and cons for the item builds here so i can add them

it will be setup like this

Pros
  • Map control.
  • More damage throughout the game.

Cons
  • No health items early game.

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saz



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PostSubject: Re: WTFBBQPWNAGE   Wed Dec 17, 2008 1:09 pm

whatever... It'll take me a while to get a replay i'm focusing on Luna and PotM lol. noob pwners

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SkeeMcSkee



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PostSubject: Re: WTFBBQPWNAGE   Wed Dec 17, 2008 1:21 pm

saz wrote:
whatever... It'll take me a while to get a replay i'm focusing on Luna and PotM lol. noob pwners


SAAZ bo ok can you get the pros and cons of the item builds done then

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Last edited by SkeeMcSkee on Thu Dec 18, 2008 8:22 am; edited 1 time in total
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PostSubject: Re: WTFBBQPWNAGE   Wed Dec 17, 2008 4:21 pm

Heroes to watch out for

Nukers

Since Drow has sheet (very subtle...) hp she gets raped by heavy nukers. If you get caught with less than half health you're going to get killed. The way to counter them is easier said than done. You need to Silence them before they can kill you with their nukes and once they are Silenced you should be able to kill them.

Assassins

Pudge will be able to rape and kill you before you even know what's happening. Nerubian Assassin will be able to destroy you with your low hp 1 good combo will kill you. A good way to counter Pudge this is to Silence him so he can't turn off Rot and try to kill him. Stay away from Nerubian Assassin until you have at least a Lothar's Edge because then you will have an escape mechanism, his mana burn shouldn't be enough to stop a windwalk. Against these heroes keep an eye on the minimap at all times incase your allies don't call miss. Against a pudge its generally a good idea to keep a creep inbetween yourself and common hook spots. In any case ask a member of your team to buy wards, you shouldn't have to when saving up for big items.

Drow's Best Friends

Disablers

Shadow Shaman and Bane Elemental can hold an enemy still for 4-5 seconds. 5 seconds of free attacks for Drow can be deadly and after the disable time is up you can use Frost Arrows to stop them from getting away.

Battle Initiators

These guys can start the battle. This gives you an opportunity to aim a great silence for your team as well as clearing the creeps. This gives you plenty of room to finish heroes with your frost arrows chasing.

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Last edited by SkeeMcSkee on Thu Dec 18, 2008 7:41 am; edited 1 time in total
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saz



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PostSubject: Re: WTFBBQPWNAGE   Wed Dec 17, 2008 10:38 pm

good allies are BATTLE INITIATORS like earthshaker and magnataur

hmm also bad enemy is LYCAN dps and cant be slowed. he can chase for ages or run away from frost arrows

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SkeeMcSkee



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PostSubject: Re: WTFBBQPWNAGE   Thu Dec 18, 2008 7:56 am

ive added in the heroes bit and lycan is unnecessary

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saz



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PostSubject: Re: WTFBBQPWNAGE   Thu Dec 18, 2008 11:19 am

Ok. Should i add in good friends tanks? i guess they fall into initiators mostly anyway

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PostSubject: Re: WTFBBQPWNAGE   Thu Dec 18, 2008 1:29 pm

Orb Walking

First of all what is Orb Walking, Orb Walking is when you manually cast an orb skill on a target in this case it's Frost Arrows. Manually casting an orb is considered a spell. Casting spells doesn't trigger creep aggro so the creeps won't attack you even though you're attacking enemy heroes but if you have autocast activated it triggers creep aggro so the creeps will start to attack you.

Orb Walking should be used to chase down a hero in the early stages of the game as well as harassing. Harassing should be exclusively on melee heroes but if your enemy is uber bads or you are fighting a sort of ranged hero (templar, luna, zeus) you can outrange them by almost 300. It is used to stop people from last hitting effectively and dominating the lane.

How to Orb Walk, to Orb Walk you need to cast Frost Arrows on an enemy hero and then while the arrow is flying through the air you would normally have a backswing animation but if you move then it cancels the backswing allowing you can cast Frost Arrows again.

Here is an example of Orb Walking
Insert Video Here

It shows how Frost Arrows can be used to chase and kill a hero. When Orb Walking with Drow you need to remember than Frost Arrows slows the enemy you are chasing so it doesn't really matter if you mess up because you should be able to catch up to the enemy hero before the slow time runs out, if you really want to practice orb walking try it with Clinkz or Silencer as they have non-slow orbs. However Drow is the only hero with a 0 cooldown orb from lv 1.

One more thing to remember is that Orb Walking becomes useless from around level 16 and above because by then your attack speed should be high enough that Orb Walking is slower than auto-attacking with Frost Arrows on auto cast.

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saz



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PostSubject: Re: WTFBBQPWNAGE   Fri Dec 19, 2008 10:37 pm

Mid Game

Your MAIN job during mid game is to farm, farm and farm. By the end of midgame (level 15-18) you should definately have a Butterfly. Try solo farm whenever you can on bottom and top lanes, if you think it is safer and more efficient then you can neutral. Make sure that during this time you watch the mini-map because ganks will be coming non-stop in this phase of the game.

IF you do get into team battles try to not get in too deep. Throw in a Silence to help your team and make sure you permanently have some of their essential heroes slowed. If you are getting pummelled use your stealth axe to run away. When winning try to get the finisher on most heroes but don't KS unless its a Shadow Shaman with 6 Eul's already.

The main thing is that you are weaker here than in the laning stage and not powerful enough to out dps a lot of heroes, you are still vulnerable to nukes so don't get too cocky. Its ok to be a little selfish but remember that you are doing it for your team late game.

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Last edited by saz on Sat Dec 20, 2008 12:23 am; edited 1 time in total
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saz



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PostSubject: Re: WTFBBQPWNAGE   Fri Dec 19, 2008 10:50 pm

Late Game

This is when drow shines. If you find any lone heroes windwalk up and HUNT THEM DOWN (that's right i went there). Your teams should be in massive pushes and team fights all the time. Discuss with your team and make sure you focus fire people. Its great to have disablers by your side, but you should at least be able to 2v1 int heroes within the time silence gives. Still as Drow is a fragile hero do not get into the heart of the battle where you will be destroyed by the initiators until you at least have a heart. The way Drow can destroy other carries in late game is by stopping their game breaking ultis and with her supreme dps output picks off their team 1 by 1.

Play Drow very offensively and be there for the push on every enemy tower. You can rax pretty easily.

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SkeeMcSkee



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PostSubject: Re: WTFBBQPWNAGE   Sun Dec 28, 2008 1:06 pm

also for your hero you might want to use this for your ulti

http://forums.dota-allstars.com/index.php?showtopic=260049

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